This position is initially only for the duration of our prototype development phase, which will last no more than 6 months and will be a remote job; with the possibility of an extension for an additional 18-24 months when the full production commences.


As an Unreal Engine / C++ developer, you will play a key role in the further development of our flagship title, Cold Comfort. You will work closely together with game designers, artists and project managers.

Type of Position:  Freelance, remote, min 30 hours a week during the prototype phase (max. 6 months), with the option of extension. 


The main and routine tasks of the the Unreal Engine/C++ Developer:

  • Implementation of gameplay features using Unreal Engine 4 with C++ and BP
  • Refinement, optimization and extension of existing code
  • Creation of technical design and software architecture documents
  • Contribution of your own creativity to the design process of game features


  • Bachelor’s Degree in Computer Science or strong experience with Game Engines
  • At least 2 years experience with Unreal Engine 4
  • Advanced C++ and BP programming skills
  • Familiarity with software engineering best practices
  • Good knowledge of code optimization and profiling tools


  • Experience with UE4-Networking (client – server in general)
  • Familiarity with SVN
  • Mentality of a problem solver who stays cool even when dealing with a high workload
  • Good knowledge of Mathematics (geometry, vector algebra)
  • Good debugging and problem solving skills
  • Strong ability for analyzing and extending existing code


  • Self-direction and motivation
  • Passion for games
  • Good English and Communication Skills


What can we offer you:

  • Flexible work hours, for life/work balance
  • International and diverse team


Gamma Minus is a small and relatively new independent game development studio based in Paderborn, Germany. 


Please Submit or apply via email ( office AT ) making sure to include:

  • Cover letter
  • Current CV / Resume