This part-time position is initially only for the duration of the development phase, which will last no more than 12 months and will be a remote job; with the possibility of an extension.

JOB DESCRIPTION

As a Junior Unreal Engine / C++ developer, you will play a key role in the further development of our title, Rough Justice: ’84. You will work closely together with game designers, artists, and project managers.

Type of Position:  Freelance, remote, min 20 hours a week during the core development phase (max. 12 months), with the option of extension. 

RESPONSIBILITIES 

The main and routine tasks of the Unreal Engine/C++ Developer:

  • Implementation of gameplay features using Unreal Engine 4 with C++ and BP
  • Refinement, optimization, and extension of existing code
  • Creation of technical design and software architecture documents
  • Contribution of your own creativity to the design process of game features

QUALIFICATIONS:

  • Bachelor’s Degree in Computer Science or strong experience with Game Engines
  • At least 1-year of experience with Unreal Engine 4
  • Knowledge about most of the components the Unreal Engine 4 Editor provides
  • Good understanding of Unreal Engine structures (f.e. GameMode, GameState, PlayerState, PlayerController, PlayerPawn, etc)
  • Advanced C++ and BP programming skills
  • Familiarity with software engineering best practices

EXPERIENCE:

  • General knowledge about VCS (We are using Perforce at the moment)
  • The mentality of a problem solver who stays cool even when dealing with a high workload
  • Good knowledge of Mathematics (geometry, vector algebra)
  • Good debugging and problem-solving skills
  • Strong ability for analyzing and extending existing code

OTHER SKILLS:

  • Self-direction and motivation
  • Passion for games
  • Good English and Communication Skills
  • Willingness to participate in extended Discord calls and online co-working sessions from time to time
  • Being honest on the status of your progress and communicating where problems arise. Ability to ask for help and solve problems cooperatively.

ADDITIONAL INFORMATION:

What can we offer you:

  • Flexible work hours, for life/work balance
  • An international and diverse team

COMPANY DESCRIPTION:

Gamma Minus is a small and relatively new independent game development studio based in Paderborn, Germany. 

TO APPLY:

Please Submit or apply via email ( office AT gammaminus.com ) making sure to include:

  • Cover letter
  • Current CV / Resume