We’ve been doing the circuit now for a year. We attended Gamescom back in 2018, Ludicious earlier this year, Quo Vadis, Reboot Develop Blue,German Dev Days, IndigoX and GDC,
So, yeah, for a dinky dev studio, we’ve sure been busy!
Our main focus at these events presently is to meet with potential investors and publishers, and pitch Cold Comfort to them. We’ve probably pitched Cold Comfort over 150 times at this point, and our presentation is getting better and better!
Of course, it doesn’t hurt that NOW we finally have a viable, working network replicated multiplayer prototype, cuz the proof is in the puddin’. Previously, we would pitch it to a potential investor, and they’re like “Wow, yeah, cool pitch, but uh…. let’s see this bad boy” You can talk the talk, but you gotta walk the walk.
Our “chances” of convincing an investor or publisher have increased dramatically now that we have a working prototype. We were able to invite them to actually sit down and play the game, and believe it or not- they had fun! Talk about a vindication.
It truly is an exciting time for us. We’ve all worked so hard to get where we are, and we are ready to take it to the next level.